Jump to content
  • Advertisement
Sign in to follow this  
svnstrk

error on PFNGLFOGCOORDFEXTPROC

This topic is 3487 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hi, im using OS X 10.5.6, XCode 3.1.2 im not quite sure what is that... thing im trying to create a fog simulation scene and i got error on these variables: PFNGLFOGCOORDFEXTPROC PFNGLFOGCOORDFVEXTPROC PFNGLFOGCOORDFEXTPROC PFNGLFOGCOORDDVEXTPROC PFNGLFOGCOORDPOINTEREXTPROC i also note this part: #ifndef WIN32 #include <GL/glx.h> #endif im not sure its os x compatible but any1 know how can i make it osx compatible? can any1 help me? thx in advance

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!