*(WORD*)((BYTE*)ddsd.lpSurface+y*ddsd.lPitch+x*2)
but i get something weird.
Please help me, someone.
Octavian
E-mail: octav@octavsoft.com
Webpage: http://www.octavsoft.com
need help with locking dd surf
When I lock a dd surface, how can I get to pixel (x,y)??
Let''s say that I lock rectangle rc, and in ddsd I have the surface description. What''s the formula to get to the memory for pixel (x,y), relative to the upper-left corner of rc. The bpp is 16bits.
I tried:
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