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What is the best way for store the objects and all the players with their characteristics in a multiplayer world? I think a SQL server but i don''t want to install a third part software in my computer! I want that the game is only one "object" without need to install other programs. Than, what is the best way? Record? Array? List? text files? And where to locate the players characteristics? In the server, in the client or in both? Thanks Orlando.

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