Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

athlon

Pimary surface formats?

This topic is 6235 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

HI! Could you please tell me all the possible formats that a direct3d primary surface could have? (I think that most of the formats that are defined in D3DFORMAT can not be used as a Primary surface by any device. Am I right?) Thanx for any reply

Share this post


Link to post
Share on other sites
Advertisement
Depends on the 3D card. The standard format that is supported by the majority of cards is the 16Bit R5G6R5 format. Check out the ''create3D()'' function in my wrapper, it demonstrates how to find a good primary format and texture format to use.

I read in the DX8SDK Docs somewhere mentioning which formats are supported by the primary card but cant remember where exactly, try doing a search.

Follow the D3DXSprite Wrapper link:

  Game Download  ZeroOne Realm

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!