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Dr Pain

New beta crashes

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Dr Pain    122
I just tried the new beta on my laptop, and it isn''t a happy camper. Landscape Studio bluescreens the computer. And that''s on Win2000! An impressive feat! The SimpleLand demo runs, but only the boxes and stars are visible. Everything else is totally black. System: P3-900 Windows 2000 Pro 256M RAM ATI Rage Mobility

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Dr Pain    122
I turned off multi-texturing by setting

LevelInfo.Terrain_Settings.UseDetailTexture = 0;

Now LS runs fine, but SimpleLand is still black except for the boxes and stars.

Any ideas why?

Thanks,
Dave

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ChrisE    184
The lightmaps on the walls use multitexturing as well. The engine doesn''t handle multipass rendering with the D3D pipeline automatically yet, so you''re out of luck with older cards for this release.

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ChrisE    184
Yes it was already implemented in the software pipeline. I didn''t need it for the d3d pipeline because originally it was for hardware T&L only, and all T&L cards have at least 2 texture stages.

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Dr Pain    122
So this beta should work on my laptop in software mode?
If so, how do you specify software mode? The start-up dialog box only lists the hardware mode.

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ChrisE    184
No, when I say software pipeline I''m referring to doing transformation and lighting in software using my own code. You cannot use this with the new terrain or BSP engine. They have been coded specifically to use vertex buffers and the D3D pipeline for faster speeds.

There is nothing you can do that will make the BSP engine work on a card without two texture stages right now. In general I don''t recommend laptops with PR since they typically put low end 3D cards in them. You need to have at least Voodoo2/TNT2 class hardware to use multitexturing (which is already about 5 years old).

Chris

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