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Beardo

Renderware Models with C++ (Help Needed)

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Tutorial 32 of the OpenGL Tutorials allows you to load up milkshape 3d models, these are static though. I have an animated Renderware model that I need to import into my world and then have interaction with it via the Keys. Not much info from renderware about this, im sure its in the SDK but maybe someone can help that has the know how. TA

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