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3DSMax Iso rendering

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Guest Anonymous Poster   
Guest Anonymous Poster
Original post by ad-ac-art
Is there any way to set up 3D Studio MAX to render in exact isometric view, so that the renders fit exactly on a tile grid?

Just put camera into orthographic projection (X:45 Y:45 Z:30)
before making any games you should read some manuals and learn basics of 3dsmax...

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