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Algarete

What I Need to Make a Game??

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The eternal wannabe question!!!!!!

You must read and read and read and ... all articles you found
on game programming. There is a lot of ressources on internet.

You can''t start programming game without reading theory.

So, Good luck

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To make a game, you will need to pick a powerfull language and stick with it. First, learning that language very well. Then, once your a strong coder with that language, learn Win32 API (for Windows programmers) and either OpenGL or DirectX, preferdly both. With the 3rd part, you should be reading on 2D/3D math and things.

Also, with that language, you''ll need the tools to make it work. For example, C++ you''ll need the tools to make a binary executable.

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Yes, the language you choose is your personal preference... but I will say that most people use C++. If you go that direction, you should learn C or C++, and then continue to learn the Windows API and finally an API such as DirectX or OpenGL. Also, besides knowledge, you''ll also (obviously) need a compiler. And the SDK for the API you use. Also, if you''re planning on making the graphics and sound for the game, you''ll need some sort of graphics program (no, Windows Paint will not cut it). That''s everything you would need.

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Windows Paint is perfect for beginners. Why are graphics so important especially at the beginning? I''ve never understood that.

Actually I''d recommend QuickBASIC or TI-BASIC for someone who''s never programmed before. Easy to learn the syntax and you can do anything with it from 2D to 3D to learn concepts which you can later apply to a more powerful language. It also forces you to optimize and learn tricks. Something that you''ll probably be lazy about if you''re working with a high end PC.

I learned 2D and 3D graphics with the TI-85 as well as how to make an RPG. Graphics don''t matter. Concepts matter.

Ben
http://therabbithole.redback.inficad.com

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