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GoldenFINE

Need a good tutorial

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A year or two ago I bought the book Game Programming for Teens by Maneesh Sethi. I worked through all of it and understand pretty much everything you can do in BlitzBasic. Now I'd like to move on and learn either C++ or C#, probably the latter, which begs the question: do I go to Barnes & Noble and drop $50 on a published book to learn, or is there a comprehensive and reasonable quality tutorial out there? All the ones I've looked at are either confusing and require knowledge I don't have yet, or only cover concepts up to the "cout" command... So after all that rambling... If anyone could point me to a decent C# tutorial, I'd be ever so grateful.

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Don't look down on information sources that only focus on console programming. The ideas they convey are usually applicable to any kind of application. When you are learning a new language, it is generally a good idea to stick to the console until you have a pretty good idea of what you are doing.

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It's not that I don't appreciate learning to use the console, it's that many of the tutorials I've found are for absolute beginners, and I've found about a dozen tutorials that culminate in the "Hello, world!" exercise.

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oooh must look at that tut after I finish my Beginning C++ thorugh game programming Nice link btw. Also could you be a little clearer as to what type of book/tut you are looking for? You make hints in a secondary post that you wanted something more than hello world, like what? Actual windows forms? Interactive programs that use the basics of C++?

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i don't think that learning a language through game programming is such a good idea.. that was one of my first mistakes a while ago, but it's your call

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Actually, learning c++ through game programming was a very good book, but using games to show how code works (Guess the number, hang man, etc). It's defiantly a good book to learn from.

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it's actually very informitive I plan on getting the c++ book listed on the beginners page of books second from the top next. But it really finds a way to explain different aspects in a much more interactive method. And it doesn't use 12 big words in a row like some books I've seen. UG

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