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Big problem show with vertex arrays from file

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Is a problem no usually; I have a file (.txt); have 3000 records with vectorial directions; but with structures glvertex or direct draw mode show all the arrays normaly with vertex arrays I have a trouble: structure glvertex or direct draw mode: ---------------------------- for COUNT:= 1 TO SIZE DO BEGIN glbegin(GL_QUADS); glTextcood2f(1[count],2[count]); glvertexf(A1[count],B1[count],C1[count]); . . . glTextcood2f(7[count],8[count]); glvertexf(A4[count],B4[count],C4[count]); glend(); END; show all the arrays very well; but when I have running the code Vertex array only show the first array in file; the others arrays show incomplete information not draw the square else triangles : vertex array code: ----------------------------------------------------- glTexCoordPointer(2, GL_FLOAT, 0, @COORDENADAS); glVertexPointer(3, GL_FLOAT, 0, @VERTEXS); glDrawElements(GL_QUADS, 4, GL_UNSIGNED_INT, @INDEX);

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anyone can help me...?


Im missing in that rare trouble....why I can't show all the records...?

why only show one record ...???

always is the first record in the file ...??

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