Sign in to follow this  

Good book for Enemy AI and movement...

This topic is 3201 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am looking for a good book for Enemy AI and movement, preferably one that is available in the UK. I am trying to design an enemy to be able to move around a terrain and chase and attack the human player. Using waypoints aswell as i am using them. Any suggestions on what anyone found useful is much appreciated.

Share this post


Link to post
Share on other sites
An often named source is the "Game AI Programming Wisdom" series of books. Although it doesn't provide a single closed solution, it provides a collection of in-depth articles.

You can see e.g. here for book 1 and here for book 2 a full list of the articles including their abstracts. However, there are currently 5 books in the market; there should somewhere be a homepage for the series ... They are also listed in the book section of GDnet.

Share this post


Link to post
Share on other sites

This topic is 3201 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this