Sign in to follow this  
SeraphLance

Low-poly character modeling?

Recommended Posts

I've scoured the internet for tutorials on it, but haven't come up with much. What does seem to come up a lot is converting high-poly models to low-poly models. Is this how low-poly modeling is done nowadays?

Share this post


Link to post
Share on other sites
How it works is:
You model the high poly character first. You then use zbrush, or any other program similar to that, to get all the details from the high poly mesh to create, pretty much, a texture map. You then apply that map to the low poly charcter.

This is the MOST efficient method for game-ready models. It uses less polygons without compromising the overall quality and look of the in-game character.

Hope I was a help.

Share this post


Link to post
Share on other sites
Quote:
Original post by ChaosDreamer
You then apply that map to the low poly charcter.


This is what I'm wondering about. I know how zbrush is used to generate normal maps, but how is the low-poly character itself modeled? I've seen very few videos on directly modeling low-poly characters, so I can't help but think this isn't the way it's done? Are they caged around high-poly models? Do people try to drop the vertex counts directly?

Share this post


Link to post
Share on other sites
You create a base (acceptable run-time poly count) model first. You then take that model and start adding detail by subdividing and pushing/pulling verts (this can be done in Max, XSI, Maya, Silo, whatever or imported into a tool like Zbrush or Mudbox, which is becoming the norm). A normal map is generated from that detailed model and applied to the base model. For generating character LODs you'll manually collapse verts to keep the general look while lowering poly counts.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this