Jump to content
  • Advertisement
Sign in to follow this  

C# Sockets

This topic is 3445 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

So there is this game, Beyond Protocol, and I am trying to make an external chat client for the program. Basicly I am looking for a decent modern tutorial on how to catch the packet from the Ip address and port that sends it, then Parse the packet and Display it (the chat message) in a textbox. Later I need to be abl to send packets to the server to add a message. So if anyone knows any decent tutorials alot of the stuff I have found is old, or deals with making a server, I just need a client to work with an existing server. Thanks

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!