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C# Sockets

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So there is this game, Beyond Protocol, and I am trying to make an external chat client for the program. Basicly I am looking for a decent modern tutorial on how to catch the packet from the Ip address and port that sends it, then Parse the packet and Display it (the chat message) in a textbox. Later I need to be abl to send packets to the server to add a message. So if anyone knows any decent tutorials alot of the stuff I have found is old, or deals with making a server, I just need a client to work with an existing server. Thanks

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