GL_PRIMARY_EXT, GL_CONSTANT_COLOR_EXT
hey again all. One more question: What do GL_PRIMARY_EXT, and GL_CONSTANT_COLOR_EXT represent? (env_combine extention)
the spec says that GL_PRIMARY is the primary color, but what exactly does that mean? is it the vertex color, the vertex color times the texture color? Im confused.
Similarily, what is GL_CONSTANT_COLOR?
thanx again for your help.
Waramp.
GL_PRIMARY_EXT == vertex color
GL_CONSTANT_COLOR_EXT has nothing to do with GL_EXT_texture_env_combine,
it''s from GL_EXT_blend_color.
GL_CONSTANT_COLOR_EXT has nothing to do with GL_EXT_texture_env_combine,
it''s from GL_EXT_blend_color.
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