• Advertisement

Archived

This topic is now archived and is closed to further replies.

Guest Anonymous Poster

An example of isometric 3d game

This topic is 6743 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Yeah, there is no reason a 3D engine cant totally duplicate the look of a 2D isometric tile. For some cases its definitely a good way to go.

-Geoff

Share this post


Link to post
Share on other sites
Advertisement
Guest Anonymous Poster
I saw that game and it looks great, and my question is if you were to make a game in 3D like that would you need a special engine or could you use a generic 3D engine and just do the rendering in the iso view? And if you can use a generic 3D engine how might you go about doing the graphics or would it be just like implementing regular 3D graphics? Also Geoff sorry to trouble you but I was wondering if you were going to make your game engine avialable to others eather for pay or for free, cause I'm trying to make a game but I'm not a programmer and I want to make it a free game but all the game engines that would work for my game are $20,000.00 and up if you would rather reply off list my e-mail is... mclarnon@cybertours.com.

Thanks
Phade

Share this post


Link to post
Share on other sites
I've never tried it, but I don't see any reason why you wouldn't be able to use a 3D engine to make an isometric game. After all, isometric projections are a form 3D projection, they just aren't normally done in real-time.

Share this post


Link to post
Share on other sites
While it is possible, I'm not sure it is optimal. A lot of things are simpler in ISO - No perspective distortion for example - You might be able to pull off a faster engine if it is designed to do ISO mapping exclusively.

Just a thought!

/Niels

Share this post


Link to post
Share on other sites
True. Any time you apply a generic solution to a specific problem you are probably going to see lower performance than writing code specific to your purpose. So although you COULD use a generic 3D engine for an iso game, whether or you SHOULD is up to you, and it depends a lot on the engine you choose and what elements of it your game would use.

Share this post


Link to post
Share on other sites

  • Advertisement