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Looking for a lackey

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Guest Anonymous Poster
I'd like to take a look too.

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This is probably the best forum for this (the others are full of newbies). I've got a DirectX hexagonal engine (which is flexible enough to become a isometric engine with a few constants changed). This engine has:

- DX blitting wrapper (including a tile library)
- mouse-to-map capabilities (both versions)
- A* pathfinding (both)
- height zoning (both. very cool. looks dumb in iso though)
- Direct Input (mouse & keyboard)
- string blitting library (use your own bitmapped fonts)
- file parser

The engine is up for grabs if there is enough interest. I'll whip up a demo in about a week or two to show off everything the engine could do at its current state.

Reason why I'm letting this go? Because it's crap? Heh. No. I can't work on this engine for the next couple of months and rather than let this kick ass engine go to waste, why not let someone else tweak it.


[This message has been edited by Ðragun (edited November 10, 1999).]

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