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PL3D version 0.3

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I''m going with the standard even''s are stable, odd''s are unstable approach. I do consider this reasonable stable, but then next release there will be no Texture2D class, so the API is pretty unstable

Besides, it''ll get to 1.0 quicker this way :D (joking)

Brett Porter
PortaLib3D : A portable 3D game/demo libary for OpenGL

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