Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

PsycoBlade

Litlle purple, pink, green, and blue dots

This topic is 6199 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

When I make a landscape in LS and the heightfield has some really tall parts, when the texture is generated the really tall parts have a few purple, pink, green, and blue pixels scattered on it. Why does this happen? As you can imagine, it really looks bad to have colorful dots all over your mountains . -Rich

Share this post


Link to post
Share on other sites
Advertisement
I believe it happens when your height ranges don''t overlap. For example if the first regions ends at 100, the second region should start at 100.

Also try making the last region greater than 255.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!