BOH, original retro-flavoured game released

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28 comments, last by saimo 10 years ago
Hi everybody,

another quick update to inform the curious ones among you that the first draft of the developer's manual is now available for download on the DOWNLOADS page of the website.
At the moment it covers only the creation of missions, but the rest is already being worked on.
This release allows who wants to make his own missions to get started without having to wait any longer and, at the same time, will be useful to see what needs to be changed/clarified/added (so, please, do not hesitate to give feedback).

Enjoy,
saimo
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Hi everybody,

I'm here once again to inform you that yet another version of BOH's demo is available.
This update brings 4 new tutorial missions and the preview of the "castle" theme.
You can download it from the DOWNLOADS page of the website as usual.

Enjoy,
saimo
Hello developers,

since this is a development-oriented site, I hope I'm bringing a nice piece of news to you: Mark Ashley has just released a nice editor that allows the creation of new BOH missions! You can find all the details in his announcement on Amiga.org.
Many thanks to Mark, I hope his hard work will be rewarded with lots of new missions!

saimo
Hello,

I'm back again to let you know that another additional theme for BOH has been released: "castle" turns you into a knight who has to explore the dark recesses of infested castles and, with his magic gauntlet, defeat the dreaded Evil Masters.
The theme can be downloaded for free from the DOWNLOADS page of BOH's website and is included also in the demo.

saimo

[Edited by - saimo on June 19, 2009 5:38:44 AM]
Hello,

this time around I'm happy to announce that BOH continues to improve with update3, which:
* adds a direction indicator to the map;
* allows to create chains of teleports of any lenght;
* allows to specify the ambient illumination on a per-floor basis (several missions have been modified to take advantage of this);
* allows to add (optionally localized) synopses to missions;
* takes note of the total playing time of each mission and of the whole game;
* allows to restart the last failed mission without returning to the menu;
* adds support of joypad axes;
* allows to confirm/reject the name entered by means of joypad buttons;
* adds [ALT]+[F4] support (Windows only);
* fixes the countdown ticking (the sample was not played when the time limit was less than 1 minute);
* improves/updates the user's manual;
* applies some other changes.

The update is available for free download on the DOWNLOADS page of the website.
Also note that the demo has been updated to reflect the changes as well.

saimo

[Edited by - saimo on June 29, 2009 5:03:10 AM]
Hi everybody,

in the hope that this may make somebody happy, I'm back to announce that the popular demand for a digitally delivered version of BOH has been met by making the ISO image of the CD-ROM available for download at the reduced price of just EUR 10.00. Customers will be entitled to buy, at any time, also the physical product by paying just the price difference (EUR 2.50) and the postage.
Moreover, the direct purchase of the boxed version, which continues to be available at the usual price of EUR 12.50, will give immediate access to the downloadable image.
The image contains the most up-to-date versions for AmigaOS, MacOS and Windows, as well as all the expansions released to date.
(Prices do not include VAT 20%.)

http://www.bohthegame.com
Hi all,

quite fittingly, after 4 months since the original release, update4 is made available ;)

Specifically, this update:
* makes the game run natively on Linux (requires an x86 CPU, SDL 1.2 and SDL_mixer-1.2);
* avoids the restart of the whole program upon theme change (very useful when playing in full screen, as the monitor does not need to re-sync);
* adds themes randomization options;
* adds the "USE ENHANCED WEAPONS" option (makes killing enemies easier);
* slows down the blinking of the automapper direction indicator;
* adds video mode suggestions;
* fixes a minor bug in the zoom selection handling (in rare cases it could cause an illegal memory access);
* fixes bad centering at 4x zoom (a couple of parentheses were missing);
* links the AmigaOS version to the latest SDL;
* links the Windows version to a fresh build of the custom framework (by mistake an outdated framework had been used with the consequence that, on some machines, input handling was partially broken);
* includes some graphical retouches to the themes "castle" and "warm";
* adds synopses to the phases of the mission "tougher and tougher";
* updates and improves the user's manual;
* improves some translations;
* applies some other changes.

BOH owners can enjoy the update by downloading it for free from the DOWNLOADS page of the official website at www.bohthegame.com.
The demos available on the same page have been updated to reflect the changes.

Enjoy!
Hi everybody,

I thought that maybe somebody here might be interested in the fact that the developer's manual - which allows to create missions, themes and translations - has been finished. As usual, it can be downloaded from the DOWNLOADS page of the website (direct link).

Have fun!
Hi all,

I'm having so much fun with BOH that it looks like I can't stop producing updates ;)

Here's what update5 does:
* replaces low obstacles with traps (f.ex. the pools of the theme "default" cause damage to the shield);
* adds dynamic sound to traps animations;
* adds acoustic feedback to shield discharges;
* improves the sound engine policies;
* simplifies and improves the automapper colors (dangerous places are indicated more clearly);
* increases the precision of and optimizes sprites rendering;
* removes pits borders along (transparent) barriers;
* refines video modes suggestions;
* removes the sort-by-name option;
* converts the characters set of themes to full ISO 8859-1;
* retouches the themes graphics slightly;
* improves the terminology;
* reworks some internal aspects of missions and themes for easier development of expansions;
* fixes the handling of alphachannel-less sprites (this bug had no practical consequences because no theme used such kind of graphics);
* adds a new tutorial mission;
* updates and improves the user's manual;
* applies some other changes.

BOH owners can enjoy the update by downloading it for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.

Enjoy!
Hello, I'm back with the usual piece of news ;)

For even more retro goodness, BOH gets a new theme inspired to vector graphics.
The theme can be downloaded for free from the DOWNLOADS page of BOH's website.

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