Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


view matrix aint working

This topic is 6228 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello I am having a rather weird problem. I set the View matrix when i initialize d3d and during the render, when i move around the world. The problem is that there is no movement even though the matrix is changing when i do a SetTransform, also i get the same matrix back when i do GetTransform. The view matrix is changing, but there is no movement in the world. I''ve setup both project matrices and the depth buffer. I''m using DX8. Anybody has any ideas as to what is going on here? thanks c

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!