Jump to content
  • Advertisement
Sign in to follow this  

Persistent Universe

This topic is 3321 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I'm looking for tutorials on what makes seamless space-to-earth transitions work. Meaning landing on a 3D planet from space. Like Infinity:
Thanks

Share this post


Link to post
Share on other sites
Advertisement
Quote:
Original post by Dae
I'm looking for tutorials on what makes seamless space-to-earth transitions work. Meaning landing on a 3D planet from space.

Like Infinity:


Thanks


You could start with His Journal

You'll have to hunt around a bit for what you want, if it's in there. He goes over a lot of things.

Share this post


Link to post
Share on other sites
Are you concerned with the mechanics of going from zero-G into the grav field of a planet then I would look up Newton mechanics in a physics textbook [grin]

If you are after the graphical effect of entering an atmosphere from space then I would recommend using Google for some papers on "atmosphere rendering". Anyway, the best place to start looking for such topics is always vterrain.org:

atmosphere rendering

Share this post


Link to post
Share on other sites
For the physics:

http://gafferongames.com/game-physics

Just alter the gravity dependent on the next planet.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!