I'm having some trouble with directX8+VB6
I'm having some trouble rendering sprites
http://sites.google.com/site/neotechni/_/rsrc/1240164453045/Home/iamerror.png
the 0,0 oriented part is the source material the stuff in the square is the output. vb seems to be destroying it during rendering. I dont understand, it looks like scaling artifacting, but its rendering each tile at the proper size (16x16)
(please) help?
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