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Definitive texture resource?

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Does anybody know of a good, definitive, comprhensive, A-Z type, (free) resource on textures and texturing, for XNA (3.0)? It seems a very complex subject and most of the resources that I find online are spotty. Maybe instead of a "How-To" approach I'd like to find something more theoretical on How It Works and What You Can Do With It. Hope this makes sense. Thanks.

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