Sign in to follow this  
BCullis

Looking for suggestions on OOD texts

Recommended Posts

I've just completed my second semester of a CS degree (we wrapped up with data structures in the core programming course) and feel like my two biggest weaknesses thus far are in algorithm design (which I'm sure will come with practice and/or a discrete math course) and OOD. When I sit down to create a program from scratch, I find I'm still thinking largely in linear patterns, and any time I look at tutorials or sample code I understand their idea and the implementation-- but I would never have thought do do things "that way." So...are there any books anyone here has found integral to really grasping-, and adding to your standard process-, OOD? I'm picking up the Gamma et al. Design Patterns book in a week, but any insight/experience would be much appreciated.

Share this post


Link to post
Share on other sites
I don't think the design patterns book will help you. It's a decent reference, so long as you don't allow yourself to go looking for places to "apply patterns" in your code (i.e., the 'when you have a hammer every problem looks like a nail' issue)... but it won't tell you how and when to best make use of its information.

There are very few books on this subject; much of it comes from experience and practice. There are a few good articles floating around though, that describe OO principles (not "encapsulation, inheritance, polymorphism," those are about implementation detail) that can help guide your thinking when you're trying to design a system. I have them bookmarked here (the ObjectMentor articles).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this