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CodeBoyCjy

D9 Point light is not supported on vista??

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hi: There is a demo. But when i get it run on vista, all of the things turn out to be white, i change the light type to directional , the color returns. But i want point light, not directional. What's under the hood?? Thanks!!

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Yes, is supported. There's a little code in slimdx.


SlimDX.Vector3 vv3;

this.Device.EnableLight(0, true); //enable light
SlimDX.Direct3D9.Light light = new SlimDX.Direct3D9.Light();
light.Ambient = Color.Gray;
light.Diffuse = System.Drawing.Color.White;
vv3 = this.Player.Position;
vv3.Y += 0.5f;
light.Position = vv3;
light.Range = 5;
light.Type = SlimDX.Direct3D9.LightType.Point;
this.Device.SetLight(0, luz);

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