• Advertisement
Sign in to follow this  

FBX functions

This topic is 3241 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Ive been looking through the examples that come with the FBX SDK, and there are a few things that are confusing me. The following code is taken from the example files
KFbxProperty pProperty;
pProperty= lMaterial->FindProperty(KFbxSurfaceMaterial::sDiffuse); KFbxTexture* lTexture = KFbxCast <KFbxTexture> (pProperty.GetSrcObject(KFbxTexture::ClassId,j));
looking through the ascii files i see:
 Property: "DiffuseColor", "ColorRGB", "",0.588235318660736,0.588235318660736,0.588235318660736
            Property: "DiffuseFactor", "double", "",1

so what is .GetSrcObject() doing? what are source and destination objects?

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement