(solved/alternative) [MDX] ScissorRectangle issue
I am trying to use scissor in C# MDX.
I have set the ScissorTestEnable to true.
When setting the ScissorRectangle the size does not change.
I am rendering to a texture.
Say the original Scissor rectangle is at (0,0) and size 800x600 and i want to set a new scissor rectangle.
I define a rectangle at (10,10) and size 780x580.
When i assign the rectangle the debugger tells me that the Device.ScissorRectangle is at (10,10) and size (800x600).
Am I missing something?
[Edited by - Annoyed on May 4, 2009 7:09:23 PM]
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