2.8 million dollar MMRPG project:
1 Producer
2 Graphics developers
1 Web developer
1 Server Side developer(producer being myself will help here)
2 3D Artists
2 Sound Artists
1 Marketing Cust Service Mgr
6 World Designers (Level builders)
1 Operations Manager
4 Systems Administrators/Help Desk personnel
It is interesting to note that the personnel choices are really based on your needs. The 4 sound and graphics guys are all well crosstrained so they can hold the load of art as a team. The art guys are responsible for creating the building blocks for zones while the world designers are responsible for scripting the world and assembling the final product through our custom world editor. Since a massive amount of content needs to be built, we were forced to take this approach or never finish the game. The same goes for the programmers. All 4 of them have cross disciplines that overlap and support eachother. Each has a specialty that provides additional strength to the team. This illustrates my approach to hiring as defined by the thread in
General and Game Programming Discussion.
Kressilac