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Audio question

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I am designing a game for the visualy impaired. It is going to be strickly audio with little to no graphics. i know a little C++ but a friend recomended learning C#. i don't want this thread to end up being a C++ vs C# i have read plenty of those. I am wondering which language would be better to do 3D audio in. The better i can make it sound the more enjoyable it will be.

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