Jump to content
  • Advertisement
Sign in to follow this  
emforce

blender

This topic is 3316 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

hello, i have dabbled in blender for a while as i quite like making 3d models but i have made only very basic items like a car tyre with the tyre treads and stuff like that. but i was wondering should i maybe learn it? i am getting a programming book in a couple of weeks(thanks for all suggestions going with c++ primer plus :D) and was wondering if it would possibly be valuable for career in game/non-game programming? i was also wondering that if i learned blender could i intergrate those models into games and things like that? Or should i just go ahead and learn openGL and continue to just dabble in blender?

Share this post


Link to post
Share on other sites
Advertisement
Quote:
Original post by emforce
i was also wondering that if i learned blender could i intergrate those models into games and things like that? Or should i just go ahead and learn openGL and continue to just dabble in blender?


Blender has a game engine that should work for simple things, and second it isn't and either or position(unless you are talking about doing art or programming.) If you learn openGL the models have to come from somewhere so blender will still be useful.

Share this post


Link to post
Share on other sites
3d modeling concepts are the same regardless of what software you're working with: 3DSMax, Maya, XSI, Rhino, Milkshape, Blender, Silo ...you just use different buttons to create the same polygons. I don't think learning to work in 3d will benefit you all that much in terms of programming, but should certainly help round you out in your skillset, and will provide balance to the fairly left-brain-oriented tasks of programming.

Models made in Blender can be exported to almost any format, and can certainly be used in "games and things like that". Learning openGL will enable you to write the code that lets you render those models, but it won't make them for you.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!