Jump to content
  • Advertisement
Sign in to follow this  
giugio

create class diagrams

This topic is 3489 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hy. I would learn to draw and create class diagrams. I read about UML , is quite good? is a waste of time or is a good tool specially for complex class diagrams? what is a good book on uml and what are the tools for design wit it? vs2008 have class diagrams , is UML? Thanks.

Share this post


Link to post
Share on other sites
Advertisement
Quote:
Original post by giugio
I read about UML , is quite good?


Is hammer a good tool?

Quote:
is a waste of time or is a good tool specially for complex class diagrams?


If you are working alone, almost always yes.
If you intend to outsource implementation work to someone else, sometimes. It's usually simpler to just send off functional requirements.

While there are still plenty companies that do everything-by-UML, practice has shown that formal process can frequently be a hinderance, which is why Agile is preferred these days. Of course, they go so far to abhor every attempt to think up front, so their designs often end up complete disaster by third iteration, but that's another story.

Simply put - designer or architect must, regardless of which methodology they choose, be completely familiar with the problems and solutions that are applicable to their particular domain. Then they can choose whichever tools will be best for their team, the budget, the client, and everything else.

Quote:
what is a good book on uml and what are the tools for design wit it?

UML is "language". Learn the symbols, or use a reference. But to use it effectively, you need to understand the domain you will be working in, to know which design to choose.

The biggest design flops occur when developers learn UML, then start drawing away, when they do not understand the problem domain they are working in. So their designs end up being very pretty, but completely useless.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!