Sign in to follow this  
joelh537

about FCollada, .dae

Recommended Posts

I need to access to the vertex colors and to do that I use this code : source = fcdMesh->FindSourceByType(FUDaeGeometryInput::COLOR); When I do that the source become Null and it can't continue the program, can you tell me another way to do it ? greetings this a S.O.S

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this