modeling advice plz

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1 comment, last by wohoo19m 14 years, 10 months ago
so i've been modeling for awhile i understand both zbrush and max pretty well and what good topology is now my question is as far as modeling characters for games is it better to start in max and bring to zbrush or start in zbrush?
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i would recon starting in max as although i may not know much about them both max would allow you to quite easily create things like chain mail. and other intricate things that require arrays and mirrors

hope this helps

Game Development Tutorials - My new site that tries to teach LWJGL 3.0 and OpenGL to anyone willing to learn a little.

start in max to get basic shape and loops correct, then zbrush it.
I like art....jrlosier.com

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