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Back to General and Gameplay Programming
2d image rendring in 3d plane
General and Gameplay Programming
Programming
Started by
usman1266
June 03, 2009 05:36 AM
2
comments, last by
phresnel
14 years, 9 months ago
usman1266
100
Author
June 03, 2009 05:36 AM
i want to rendar a 2d ultrasound images in 3d plane, have any one ideas how i can do in vc++ using directx or opengl.
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mmakrzem
1,037
June 03, 2009 07:44 AM
How are the 2D ultrasound images saved?
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--- @
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usman1266
100
Author
June 03, 2009 07:47 AM
every 2d images have (x,y,z) so i want to place in 3d plane.
for example : x,y,z.bmp
2,3,4.bmp
2,7,4.bmp
2,7,4.bmp
7,3,4.bmp
9,3,4.bmp
i will store all images in above format.
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phresnel
953
June 03, 2009 08:09 AM
Then you want to draw a 3d quad and apply one of your images as a texture. It's most easily done in OpenGL, for that,
nehe
is a starting point. You will be able to do what you want to do after the first chapters.
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[
~/www/
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~/projects/picogen
—
~/projects/metatrace
]
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