#include <stdlib.h>
#include <stdio.h>
#include "iostream"
#include "Engine.h"
using namespace std;
...
int main(int argc, char* argv[])
{
CMyEngine Engine;
Engine.SetTitle( "Loading..." );
Engine.Init();
Engine.SetTitle( "SDL Testing!" );
Engine.Start();
string text = FILE.ReadAllText("text.txt");
Engine.SetTitle( "Quitting..." );
return 0;
}
...
1>------ Build started: Project: SDL Engine, Configuration: Debug Win32 ------
1>Compiling...
1>Main.cpp
1>c:\users\anthony\documents\visual studio 2005\projects\sdl engine\sdl engine\main.cpp(61) : error C2039: 'ReadAllText' : is not a member of '_iobuf'
1> c:\program files\microsoft visual studio 8\vc\include\stdio.h(59) : see declaration of '_iobuf'
1>Build log was saved at "file://c:\Users\Anthony\Documents\Visual Studio 2005\Projects\SDL Engine\SDL Engine\Debug\BuildLog.htm"
1>SDL Engine - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========