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gusso

CreatePerspectiveFieldOfView implementation

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Here's a C# call of it:



projectionMatrix = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f)



And here's the documentation for it from msdn

http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.matrix.createperspectivefieldofview.aspx


Not sure if this was what you were looking for, but I hope it helps =]

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Hi :)

I would actually like to know how it works hence the implementation (and not the declaration).

Thanks!

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