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HLSL Error

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Currently this is a known bug in the March 2009 SDK release where preshaders can't use abs. The issue will be fixed in the next release of the SDK. You can always use the November 2008 release for now, or change your shader to not use abs.

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This topic is 3112 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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