alright i just made a simple SDL program, that shows a surface on the screen , the only problem is whenever i compile it it says:
Quote:general error c101008a: Failed to save the updated manifest to the file ".\Debug\bowling.exe.embed.manifest". The parameter is incorrect.
but if i take out SDL.lib out of the additional dependencies , it gives me a bunch of linker errors
like:
Quote:1>bowling.obj : error LNK2019: unresolved external symbol _SDL_UpperBlit referenced in function _wmain
1>bowling.obj : error LNK2019: unresolved external symbol _SDL_LoadBMP_RW referenced in function _wmain
1>bowling.obj : error LNK2019: unresolved external symbol _SDL_RWFromFile referenced in function _wmain
please help.