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themadme

FMOD Geometry c# - Please Help If You Can

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Hi, I have encountered a problem with the FMOD geometry object. There is no c# example in the FMOD folders so i have been converting the c++ example version into c# In c++, the addPolygon function, from the geometry class, requires a FMOD vector pointer to an array of vectors, (containing the vertices of the polygon), in the 5th parameter. In the c# version of the addPolygon funciton, it requires a 'ref' fmod vector, therefore i cant pass in an array of vectors containing the vertices? Can any one help me here, im not sure if there is something in c# i have not learned or is it a FMOD problem that has not been resolved? Please Help Thanks

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Wrong forum - the music and sound forum is for the creative side rather than the technical side. Moving this to Game Programming.

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