I have a strange issue with the font feature. It used to work correctly in my program, but recently I began experiencing this glitch where the font appears for a few seconds when I start the program and then disappears. It reappears every few seconds, very briefly, and then goes away again. I don't understand what is going on with it. I was hoping maybe somebody ran into this issue before and knows how to fix it. For reference purposes, see code snippets below. I pretty much took it all from online tutorials.
Here's my font creation code:
HRESULT hr;
hr=D3DXCreateFont(p_dx_device, //D3D Device
-MulDiv(16, 96, 72), //Font height
0, //Font width
0, //Font Weight
0, //MipLevels
false, //Italic
ANSI_CHARSET, //CharSet
OUT_DEFAULT_PRECIS, //OutputPrecision
DEFAULT_QUALITY, //Quality
FF_MODERN,//PitchAndFamily
"Arial", //pFacename,
&p_dx_font); //ppFont
return p_dx_font;
Here's the display call:
_itoa(in_frame_counter, str, 10);
if(FAILED(SetRect(&rectangle, 0, 0, 200, 40))){
rectangle.top = 0;
rectangle.left = 0;
rectangle.right = 200;
rectangle.bottom = 40;
}
p_dx_font->DrawText(NULL, str, -1, &rectangle, DT_LEFT|DT_NOCLIP, 0xffff0000);