Who would be interested in the game squares?
Who is interested in playing the game 'squares' on a mobile device if I was to make a decent, fully interactive one?
Just played it for the first time. (On albinoblacksheep.com, game was Squares2).
Thoughts:
- You control the game with the mouse; I can't see mobile phone control affording fast-paced, fine control like a mouse does.
- The music had a good amount of bass, of which any cellphone is probably not capable (short of vibrating the phone's speaker into oblivion).
If you can find some way around those, you would definitely have a decent game on your hands (pun intended)!
Good luck!
Thoughts:
- You control the game with the mouse; I can't see mobile phone control affording fast-paced, fine control like a mouse does.
- The music had a good amount of bass, of which any cellphone is probably not capable (short of vibrating the phone's speaker into oblivion).
If you can find some way around those, you would definitely have a decent game on your hands (pun intended)!
Good luck!
(I also just played it for the first time too, on the same site)
Would you control the square with a touch screen? That would probably be highly annoying- your finger would get in the way and you won't be able to see the screen.
I think the game might work if you have a directional stick for controlling the square. Some phones have those. But I don't think that game could possibly work on, say, the iPhone.
Would you control the square with a touch screen? That would probably be highly annoying- your finger would get in the way and you won't be able to see the screen.
I think the game might work if you have a directional stick for controlling the square. Some phones have those. But I don't think that game could possibly work on, say, the iPhone.
The game would work just fine with a stylus. A stylus is slim and only obscures a small fraction of the space that a fat finger does. Does the iphone allow a stylus?
I'd actually recommend that you look into some simple audio processing. Let people use their own mp3s as background music, and spawn squares in time with the music. Flash the background different colors, let some squares streak lights across the screen, and make liberal use of edge highlighting to give some of that Rez feel.
I'd actually recommend that you look into some simple audio processing. Let people use their own mp3s as background music, and spawn squares in time with the music. Flash the background different colors, let some squares streak lights across the screen, and make liberal use of edge highlighting to give some of that Rez feel.
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