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shinydarkstone

[SlimDX] - Need Some Tutorials or documentation

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Hi, can someone recomend me a web tutorial, book or documentation? im trying to code in C#, but i dont mind if the tutorials or books are in c++. note: before doing this post i searched on the forums, but i didn't found nothing, i did found some sources, but there wasnt what was i looking for. Ps: sorry about my poor english, i hope you can understand my message. TIA

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Well there's always DirectXTutorial, although personally I think you should probably start with Richard Thomson's book draft, The Direct3D Graphics Pipeline. It's a slower but much more thorough start.

As for SlimDX specifically, remember that the SDK comes with a couple samples. They're not stellar, but they should at least help you get a feel for how SlimDX is structured, and how to translate native DirectX code to SlimDX calls. It's a relatively straightforward conversion, but the code is useful for getting off the ground. The MiniTri sample skips the SampleFramework, so that'd be the first one to look at.

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