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3D Lines point of intersect where the y axis = 0

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jyk    2094
Ive used the Irrlicht function getRayFromScreenCoordinates and i would like to know if there is a way to get the point at which the ray intersects the y axis at 0
I assume you mean where the ray intersects the XZ plane? If so, that's just a special case of the general ray-plane intersection test. (If not, perhaps you can clarify what you mean exactly.)

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