Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


searching for network programming stuff

This topic is 7193 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts


If you are interested in starting DirectPlay then I can't recommend anything better than the current DirectPlay documentation that comes with the DirectX SDK. This didn't use to be the case as the documentation used to be very bad, but now it is worthy if attentiion.

Personally, if I were starting out I would learn the basics of TCP then UDP before I jumped to the higher level networking api's. That way you will understand the limitations you have to deal with by going with an easier , high level API.


btw, where did all the other posts go???

Share this post

Link to post
Share on other sites

im lokking for network programming stuff, be it hardware programming or network libraries, though i would prefer the last choice...
maybe someone is experienced in programming direct play and can tell me where to find some example files or tutorials...



Share this post

Link to post
Share on other sites
Guest Anonymous Poster
I have a project that I've been working on with DirectX development. I'm lousy with DirectDraw or any sort of graphics, so my library focuses on DirectInput, DirectSound, and my specialty, DirectPlay.

It might help to serve as a tutorial, if nothing else.

My homepage is at http://www.geocities.com/SiliconValley/Grid/2105/.

Good luck!

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!