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Mask_Zorro

Help Build OgreMaterialEditor

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I'm trying to build Ogre\Tools\MaterialEditor.sln ,which uses the WxWidgets to as GUI Api. It also uses an open plugin WxScintilla . I'm not very familiar with WxWidgets. My problem is : this program uses two headers <wx/propgrid/manager.h> and <wx/propgrid/advprops.h> . I can't find it anywhere . Is there anyone who ever successfully compiled this program , or knows WxWidgets can help me? Any suggesstion is welcomed.Thank u very much.

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I don't have an answer for you, but your more likely to find help on the Ogre forum as people may be more familier with the tool...

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Have you tried downloading both wxWidgets for Windows and wxScintilla from their websites? You will find directions on how to install and use them from there[their sites].

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