GPU OPENGL Shadowmapping extensions

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1 comment, last by dirtysanchez 14 years, 8 months ago
Guys, can anyone list me the shadowmapping extensions required within opengl? Shadowmapping not performed with GLSL, standard using Multitexturing and depth values.
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http://www.opengl.org/wiki/Shadow_Mapping_without_shaders
Sig: http://glhlib.sourceforge.net
an open source GLU replacement library. Much more modern than GLU.
float matrix[16], inverse_matrix[16];
glhLoadIdentityf2(matrix);
glhTranslatef2(matrix, 0.0, 0.0, 5.0);
glhRotateAboutXf2(matrix, angleInRadians);
glhScalef2(matrix, 1.0, 1.0, -1.0);
glhQuickInvertMatrixf2(matrix, inverse_matrix);
glUniformMatrix4fv(uniformLocation1, 1, FALSE, matrix);
glUniformMatrix4fv(uniformLocation2, 1, FALSE, inverse_matrix);
thx
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