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Guest Anonymous Poster

TCP/IP in DOS ??

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Guest Anonymous Poster
I've had the same problem too, but you might try libnet, a protable network programming library for DJGPP, which can be found at http://www.canvaslink.com/libnet/
It has TCP/IP support with Winsock under dos, and it also should have TCP/IP support under plain DOS, but the home page is rather confusing about that.

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Guest Anonymous Poster
I just posted this question in the mailbag:

I am making a MUD-like game that you play through a terminal program that displays 3D VGA graphics.. the term communicates with the server via direct modem connection, and on an IPX network.

I would like to see it playable on the internet. I have downloaded numerous texts and it appears that I have to choose from the many not-exactly-standard TCP/IP programming interfaces. or write my own, which I'm not too keen on. I am working in DOS, so I can't just use WINSOCK. it looks like I have to pick something like WATTCP or something? not sure.

graciously donate your expertise?

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