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fiammy

IPX under windows?

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If you use Winsock for IPX programming, you have to use Winsock 2.0. Winsock 1.1 and earlier doesn't support IPX as a socket creation option. But once the IPX socket is created, you can pretty much treat it like any other Winsock socket.

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I am working on a game with Allegro, with versions for DOS, Windows and Linux. I would like to know if there is a way of programming IPX under windows without having to use DirectPlay (which makes the versions incompatible with each other)?

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