Bézier-Curves
Can somebody please help me, I seem to be a complete idiot, I''ve got this code from a book:
GLfloat ctrlPoints[3][3][3]= {{{-4.0f, 0.0f, 4.0f},
{0.0f, 0.0f, 8.0f},
{ 4.0f, 0.0f, 4.0f }},
{{-4.0f, 0.0f, 0.0f},
{ -0.0f, 0.0f, 4.0f},
{ 4.0f, 0.0f, 0.0f }},
{{-4.0f, 0.0f, -4.0f},
{ -0.0f, 0.0f, 0.0f},
{ 4.0f, 0.0f, -4.0f }}};
Now I dont need the three lines in the middle, but somehow I can''t work out, which values I have to change in the 3d-Array.
Can somebody please help me???
Eh? Looking at your code the 3dimensional array seems like it's used to control the position's of the control points ? eh, I suggest you just keep reading through that chapter or whatever your on, and then fiddle with it a bit to further understand what you are doing.
Edited by - masterg on July 15, 2001 3:46:20 PM
Edited by - masterg on July 15, 2001 3:46:20 PM
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