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Libwm 0.1.0 released - a new cross platform C++ OpenGL windowing library

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Today I released Libwm 0.1.0. A new cross platform C++ library for windowing and rendering context management for OpenGL. It's got support for basic windowing and event handling, internationalized text input, works with Xlib/GLX or Win32/WGL, support for GLX <= 1.2 and GLX >= 1.3, WGL_ARB_pixel_format and DescribePixelFormat for backward compatibility. OpenGL 3.x support, multisampling, etc coming later. Libwm web site Source code API documentation Mac OS X Darwin binaries Win32 binaries Building instructions All feedback welcome.

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